This is the last quest that relates to the Camelot quest series. During your journey, you will be tasked to unveil the dreadful plot that Morgan Le Faye and the Sinclair family have made to destroy Camelot. You won’t have a lot of clues and time on your hands, but you must try your level best to solve this mystery, and that’s why we’re here to guide you through. So, without further ado, let’s begin!
You’ll need a number of requirements for this quest, and before we get to that part, let’s have a look at the skill and quest requirements. You will need at least 45 Magic and 65 Defense, along with a few completed quests, such as Merlin’s Crystal, Murder Mystery, Jungle Potion, Rune Mysteries, One Small Favor, Holy Grail, Shilo Village, Black Knight’s Fortress, and Druidic Ritual.
Moving towards the item requirements, you’ll need Telekinetic Grab spell casting runes, Granite, Full Black Armor, Bronze Med Helm, and an Iron Chain Body. You will also require an Animate Rock Scroll, but that can be obtained during the quest.
To start this quest, you will first have to speak with Gossip, who is located outside the Sinclair Mansion. You can find the mansion just northwest of Camelot Castle. You will be informed that the Sinclair family has left and everyone is now accusing Anna of the killer of the family lord. Gossip will also tell you that someone showed him evidence that Anna was guilty, and that someone was a member of the Sinclair family. The conversation will lead to King Arthurs disappearance, along with the Knights of the Round Table, and that the occurrence happened around the same time.
Moving on, you will now need to investigate further, so head to the suspicious guard who thinks the Sinclair family was involved in the disappearance of King Arthur and his Knights. He will also bring it to your notice that something big is being planned and that Camelot Castle is their primary target.
You will now need to investigate the Sinclair Mansion, but you cannot access it because no one is allowed to enter as the area is under investigation. So, smash the window on the eastern side of the mansion, and once you’re inside, head to the dining room on the ground floor to grab the Scrap Paper. Then, go to the first floor and right into the library to find an Address Form. Finally, grab the Black Knights’ Helm from the bookcases just west from where you’re standing.
Take the three items to the guard, who will agree that there’s some kind of mystery revolving around the disappearance of the King. He will take the items and ask you to wait for a month for the procedure to be carried out. From there, head back to the Gossip and speak to him about the history of the Sinclair family. He’ll tell you three different stories, and once you’re done with the conversation, make your way to the Seers’ Village’s courthouse.
Here you will find Anna, who will explain how she got accused and set up by the real killer, and that no one is believing her side of the story. After asking her the whereabouts of her family, she will strike a deal with you in which you will get access to the Camelot Castle for proving her not guilty. Before you leave to get testimonies from the family servants, you will be given the Criminal’s Thread by her. During this part of the quest, it’s easy if you skip the long talks and directly head downstairs of the courthouse to begin the trial. In any case, if you want to go through it, you can find the six servants at the back of the Sinclair Mansion.
During the trial, you will personally have to call the witnesses by speaking to the judge, who is in front of you. To find the actual killer, you will have to present the evidence of the unused poison and Anna’s fingerprints, along with the thread that she had given you. The evidence should be rebutted in a manner that the judge believes that his thread was found at the crime scene, and she was present there at that time.
When it’s time to call the witnesses, call upon the butler first and ask him about the dagger. Then, call the dog caretaker to question about the unused poison, and the maid to know where she was on the night of the crime. In the end, you can anyone who is left to enquire about the thread and end your case. The judge will pleasantly end the trial while asking for a verdict, which will obviously be not guilty since you’ve presented your case so well.
Now, exit the courtroom and speak to Anna in the cells to leak the information about getting into Camelot. Make your way to the eastern side of the castle and check the statue located nearby the temple to trigger a cutscene. Sadly, the cutscene will reveal that you’ve been set up by Anna and David, and you’re entirely responsible for the death of Lord Sinclair. Out of the blue, Morgan Le Faye will suddenly appear and knock you out.
When you wake up in the osrs king’s ransom quest, you will notice that you’re in jail with Merlin and the King Arthur’s Knights with you. Speak to Merlin and he’ll explain how the King has been turned into a granite statue, and that the Sinclair family has shaken hands with Morgan Le Faye to gain ownership on Camelot. Their main motive is to steal the Holy Grail.
Ask Merlin of the osrs king’s ransom quest what to do about the ongoing situation, and then once the conversation ends, open the vent that is opposite the gate. Another cutscene will trigger, where the Knights help Merlin escape by making a human pyramid. You can then speak to the Knights until you receive a Lockpick, which can be used to escape through the jail. An alternate way is to use the Telekinetic Grab spell to get a Hair Clip. However, escaping won’t be that easy because you will have to solve a puzzle to unlock the cell door, and the best strategy would be to set everything at zero first and then try cracking the lock. Once you’ve successfully escaped, you will find yourself in the basement of Keep Le Faye.
You will need to head to the top floor of the building in this king’s ransom osrs quest and look for a riddle on the table located in the northern part of the room. Solve the riddle by choosing the right contained, which is the second one to the last purple box on the right-hand side. Once you’ve obtained the Holy Grail, it is time to free King Arthur.
Make your way north-east of Ardougne to meet the Wizard Cromperty, and he’ll explain to you the method that can be used to free King Arthur in the king’s ransom osrs quest. He will then give you an Animated Rock Scroll that can be used on the King, along with the Holy Grant and the Granite which you already have with you beforehand. Also, make sure that you have the three armor pieces mentioned in the requirement section above because you’ll need them now.
So, make your way north of the Ice Mountain and right into the Black Knights Fortress while having the armor pieces equipped. Push the wall behind the guards’ door after going through it, and then go down the ladder to find Kind Arthur in the statue form. Click the free option and speak to him, while giving him your equipment so that he can safely return to his castle. Finally, go back to Camelot and speak to the king who has returned again to complete the quest.